이 MCP로 할 수 있는 일
Searches, previews and composes low-poly 3D assets and kits for three.js and game engines, including terrain, variants, scene previews and downloads.
도구
입력 스키마
{'type': 'object', 'properties': {'plan': {'enum': ['pro_month', 'pro_year', 'lifetime'], 'type': 'string', 'description': 'what to buy; omit to list what is on sale, with prices'}, 'confirm': {'type': 'string', 'description': 'the checkout_id from an earlier call, WHOLE (starts with cs_, and may carry a second part after a dot): reports whether it has been paid and activates the plan if so'}}}
입력 스키마
{'type': 'object', 'required': ['id'], 'properties': {'id': {'type': 'string'}, 'free': {'type': 'boolean', 'description': 'only free assets'}, 'limit': {'type': 'integer', 'description': 'default 8, max 30'}, 'max_triangles': {'type': 'integer', 'description': 'triangle budget ceiling; applies to the preview scene as well'}, 'min_triangles': {'type': 'integer'}}}
입력 스키마
{'type': 'object', 'required': ['id'], 'properties': {'id': {'type': 'string', 'description': 'asset id, e.g. windmill-3aad49'}}}
입력 스키마
{'type': 'object', 'properties': {'topic': {'enum': ['overview', 'metadata', 'scenes', 'remixing', 'night', 'downloads'], 'type': 'string', 'description': 'omit for the overview'}}}
입력 스키마
{'type': 'object', 'required': ['id'], 'properties': {'id': {'type': 'string', 'description': "kit id, from list_kits or an asset's `kit` field"}, 'compact': {'type': 'boolean', 'description': 'shortlisting rows instead of full detail. A 45-part kit at full detail is a large result; use this when you are surveying rather than building.'}}}
입력 스키마
{'type': 'object', 'required': ['id'], 'properties': {'at': {'type': 'string', 'description': "x,z;x,z;… — AT WHAT HEIGHT DO I PLACE THIS. Returns the ground height and slope under each point; set the object's position.y to the y you get back and it rests on the terrain. Use this for anything that is not going on one of the level sites. Up to 64 points."}, 'id': {'type': 'string', 'description': 'terrain asset id. Omit to list every kit that has one.'}, 'span': {'type': 'integer', 'description': 'block size in 64m chunks, 1 to 4. Bigger blocks have more room and more sites.'}, 'flats': {'type': 'integer', 'description': 'how many level sites to return (default 12, max 40)'}, 'erosion': {'type': 'number', 'description': '0 to 1. Weathers the landforms: valleys smooth out, crests stay sharp. Changes where the level sites are, so ask with the same value you intend to build with.'}, 'flatten': {'type': 'number', 'description': '0 to 1. Clears a level area in the MIDDLE of the block for a settlement, leaving the landscape around it. Raise it when the natural sites are too small for what you are placing.'}, 'profile': {'type': 'string', 'description': 'x0,z0,x1,z1[,steps] — the ground along a straight line, for a road, a wall or a bridge'}, 'scatter': {'type': 'integer', 'description': 'n placement points the terrain picks itself, already on the ground and already filtered to slopes gentle enough to stand on, each with a random yaw. For rocks, trees and dressing.'}}}
입력 스키마
{'type': 'object', 'required': ['id', 'want'], 'properties': {'id': {'type': 'string'}, 'look': {'type': 'object', 'properties': {'palette': {'enum': ['reduced', 'gameboy', 'pico8', 'cga', 'mono'], 'type': 'string'}, 'shading': {'enum': ['toon', 'unlit'], 'type': 'string'}}, 'description': 'Restyle the mesh, independently of any knob. Deliverable families: palette = reduced|gameboy|pico8|cga|mono; shading = toon|unlit. Example {"palette":"gameboy","shading":"toon"}. Underwater, Dither, Wobble, Outline, Wireframe and Pixelate exist in the store too but are SHADERS: no glTF can carry one, so they are not offered here. If the user wants those, send them to the asset page.'}, 'want': {'type': 'string', 'description': "the change in the user's own words"}}}
입력 스키마
{'type': 'object', 'properties': {}}
입력 스키마
{'type': 'object', 'required': ['ids'], 'properties': {'ids': {'type': 'array', 'items': {'type': 'string'}, 'description': 'asset ids, in any order; up to 24'}}}
입력 스키마
{'type': 'object', 'required': ['need'], 'properties': {'kind': {'enum': ['asset', 'capability', 'output', 'docs'], 'type': 'string', 'description': 'defaults to asset'}, 'need': {'type': 'string', 'maxLength': 500, 'description': 'what was missing, in plain words (max 500 characters; put the detail in `context`, which takes 1000)'}, 'tool': {'type': 'string', 'description': 'which tool this is about, for capability/output/docs'}, 'email': {'type': 'string', 'description': 'only if the user offers it'}, 'context': {'type': 'string', 'description': 'what the user was building, or what you expected instead'}}}
입력 스키마
{'type': 'object', 'properties': {'q': {'type': 'string', 'description': 'what to look for, e.g. "windmill" or "sports car"'}, 'ik': {'enum': ['1', 'legs', 'arm'], 'type': 'string', 'description': 'only models that SOLVE rather than pose: "legs" walks with its feet finding your ground and staying planted, "arm" is a rooted boom whose tip you can aim, "1" is either. Use it when the user asks for something that walks, crawls, digs or lifts'}, 'kit': {'type': 'string', 'description': 'restrict to one kit id'}, 'free': {'type': 'boolean', 'description': 'only free assets'}, 'sort': {'enum': ['latest', 'tris', 'price'], 'type': 'string'}, 'class': {'enum': ['prop', 'building', 'vehicle', 'character', 'animal', 'ultra', 'attachment', 'terrain', 'hand'], 'type': 'string'}, 'limit': {'type': 'integer', 'description': 'default 20, max 50'}, 'compact': {'type': 'boolean', 'description': 'shortlisting rows only (id, title, class, triangles, size_m, capability flags). Use this whenever you are surveying rather than choosing — a full-detail result at limit 50 is large enough that some clients refuse it. get_asset has the rest.'}, 'max_price_usd': {'type': 'integer', 'description': 'DEPRECATED, per-asset prices are retired. Use free=1 for free-only'}, 'max_triangles': {'type': 'integer', 'description': 'triangle budget ceiling; the usual constraint for mobile'}, 'min_triangles': {'type': 'integer'}}}
입력 스키마
{'type': 'object', 'properties': {}}
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