Serveur MCP

GameDev.net

net.gamedev/mcp
Gaming Recherche et exploration Public et accessible MCP 2026-07-28

Ce que fait ce MCP

Searches and retrieves GameDev.net forums, tutorials, postmortems, projects, news, and ShaderLab projects, including shader portability analysis.

get_content
Get full content of a result
Fetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.
Schéma d’entrée
{'type': 'object', 'required': ['content_type', 'id'], 'properties': {'id': {'type': 'integer', 'description': 'id from a search result'}, 'content_type': {'type': 'string', 'description': 'content_type from a search result'}}}
get_shader_portability_report
Get shader portability report
Run ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.
Schéma d’entrée
{'type': 'object', 'required': ['project_id'], 'properties': {'target': {'enum': ['threejs', 'godot', 'unity', 'webgl'], 'type': 'string', 'description': 'Optional engine target; omit for a general E1 portability report.'}, 'project_id': {'type': 'integer', 'description': 'Public ShaderLab project id.'}}}
get_shader_project
Get ShaderLab project
Fetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.
Schéma d’entrée
{'type': 'object', 'required': ['project_id'], 'properties': {'project_id': {'type': 'integer', 'description': 'ShaderLab project id'}, 'max_source_chars': {'type': 'integer', 'default': 20000, 'maximum': 100000, 'minimum': 0, 'description': 'Maximum source characters across all passes; 0 returns pass metadata without source.'}}}
get_story
Get a story cluster timeline
Fetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".
Schéma d’entrée
{'type': 'object', 'required': ['story_id'], 'properties': {'story_id': {'type': 'integer', 'description': "Story cluster id from list_trending_content (mode='stories')"}}}
get_thread
Get a forum thread
Fetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.
Schéma d’entrée
{'type': 'object', 'required': ['topic_id'], 'properties': {'topic_id': {'type': 'integer', 'description': 'Forum topic ID'}, 'max_posts': {'type': 'integer', 'default': 20, 'maximum': 50, 'minimum': 1}}}
list_recent
List recent content
List the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.
Schéma d’entrée
{'type': 'object', 'required': ['content_type'], 'properties': {'limit': {'type': 'integer', 'default': 10, 'maximum': 25, 'minimum': 1}, 'content_type': {'enum': ['answers', 'blogs', 'digests', 'forums', 'news', 'portfolios', 'projects', 'shaders', 'tutorials'], 'type': 'string', 'description': 'Kind of content to list'}}}
list_shader_topics
List ShaderLab topics
List the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.
Schéma d’entrée
{'type': 'object', 'properties': {'include_counts': {'type': 'boolean', 'default': True, 'description': 'Include counts of public projects matched by each topic taxonomy entry.'}, 'include_examples': {'type': 'integer', 'default': 0, 'maximum': 5, 'minimum': 0, 'description': 'Representative public projects per topic, from 0 to 5.'}}}
list_trending_content
List trending game-industry news
What is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag.
Schéma d’entrée
{'type': 'object', 'properties': {'tag': {'type': 'string', 'description': 'Optional tag filter (e.g. "unreal", "funding")'}, 'mode': {'enum': ['stories', 'items'], 'type': 'string', 'default': 'stories', 'description': 'Clustered stories (default) or individual articles'}, 'limit': {'type': 'integer', 'default': 10, 'maximum': 25, 'minimum': 1}}}
search_shaders
Search ShaderLab
Search public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.
Schéma d’entrée
{'type': 'object', 'properties': {'page': {'type': 'integer', 'default': 1, 'maximum': 100, 'minimum': 1}, 'sort': {'enum': ['relevance', 'new', 'top'], 'type': 'string', 'default': 'relevance', 'description': 'Relevance for text queries, publication recency, or all-time engagement.'}, 'query': {'type': 'string', 'maxLength': 100, 'description': 'Optional title, description, author, or tag search text.'}, 'topics': {'type': 'array', 'items': {'type': 'string'}, 'description': 'Curated slugs returned by list_shader_topics; matches confirmed techniques or equivalent author tags.'}, 'runtime': {'enum': ['glsl', 'webgpu', 'webgpu_compute'], 'type': 'string'}, 'licenses': {'type': 'array', 'items': {'enum': ['cc-by-nc-sa-3.0', 'cc-by-4.0', 'cc-by-sa-4.0', 'cc0', 'mit', 'all-rights-reserved'], 'type': 'string'}, 'description': 'Only projects using one of these license keys.'}, 'per_page': {'type': 'integer', 'default': 10, 'maximum': 25, 'minimum': 1}, 'difficulty': {'enum': ['beginner', 'intermediate', 'advanced'], 'type': 'string'}, 'explained_only': {'type': 'boolean', 'default': False, 'description': 'Only projects with annotations for the current revision.'}}}
search_site
Search GameDev.net
Unified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.
Schéma d’entrée
{'type': 'object', 'required': ['query'], 'properties': {'page': {'type': 'integer', 'default': 1, 'minimum': 1}, 'sort': {'enum': ['relevance', 'date'], 'type': 'string', 'default': 'relevance', 'description': 'Order results by relevance (default) or recency'}, 'query': {'type': 'string', 'description': 'Search query'}, 'per_page': {'type': 'integer', 'default': 10, 'maximum': 25, 'minimum': 1}, 'content_types': {'type': 'array', 'items': {'type': 'string'}, 'description': 'Optional filter: forum_topic, forum_post, blog_entry, tutorial, project, portfolio, shader_project, news, news_item, answer_page, thread_digest'}}}
Ajouté
get_story
17 September 2026 12:54
Ajouté
list_trending_content
17 September 2026 12:54
Ajouté
get_shader_portability_report
17 September 2026 12:54
Ajouté
list_shader_topics
17 September 2026 12:54
Ajouté
get_shader_project
17 September 2026 12:54
Ajouté
search_shaders
17 September 2026 12:54
Ajouté
list_recent
17 September 2026 12:54
Ajouté
get_content
17 September 2026 12:54
Ajouté
get_thread
17 September 2026 12:54
Ajouté
search_site
17 September 2026 12:54